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Made by puzzle people, for puzzle people.

Greatest Games is the work of two people who care a lot about games. Here's who we are and how we make them.

Illustrated portrait of W.N.
Games Engineer

W.N.

Builds the games and everything under the hood. Partial to puzzles that are quick to pick up, tough to put down, and fair right to the final guess.

Illustrated portrait of L.C.
Editor-in-Chief

L.C.

Decides which ideas are worth making and how each one should feel to play. Will happily replay a puzzle twenty times to catch the single thing that's off.

We started Greatest Games because we love, well, really great games. The kind you can finish over a coffee, not the kind built to keep you scrolling forever. No endless feed, no streak engineered to sting when it breaks, no dark patterns. One fresh set each day: you play it, you’re done, and there’s a new one tomorrow.

There are two of us. W builds the games and the tech behind them; L decides what’s worth making and how it should feel to play. Keeping the team this small is the point: every game gets real attention before it reaches you.

How a game gets made

Most ideas don’t make it. We try a lot, throw most of it out, and keep refining the few that turn out to be genuinely fun. A puzzle isn’t finished when it works; it’s finished when we’ve played it enough times that the dull spots and cheap shortcuts are gone.

  • Prototype. Rough it out and see if there’s a game there at all.
  • Playtest. Play it over and over until the weak spots show themselves.
  • Polish. Tune the difficulty, fix what’s off, and ship it only when it’s actually fun.
We’d rather you play one great game than scroll past a hundred forgettable ones.The one rule we don’t break.

That’s the whole thing. There’s a new set tomorrow, and we hope you’ll come back for it.

Greatest Games is published by Analog Insights LLC, our small company in San Francisco, California. Anything you’d put on an envelope — questions, corrections, legal matters — reaches us through the contact page.

Thanks for playing.W.N. & L.C.

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